dawn-cmake/test/buffer/uniform/static_index/read.wgsl.expected.glsl
Stephen White e2f35ba8e0 GLSL: clean up GLSL output whitespace generation.
More line() and less std::endl.
More automated indents and less manual spacing.
Put a single newline after every struct and function declaration.

Note that this does touch every test result, but only affects whitespace.

Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-26 16:48:55 +00:00

59 lines
729 B
GLSL

#version 310 es
precision mediump float;
struct Inner {
int x;
};
struct S {
ivec3 a;
int b;
uvec3 c;
uint d;
vec3 e;
float f;
ivec2 g;
ivec2 h;
mat2x3 i;
mat3x2 j;
Inner k;
Inner l[4];
};
layout(binding = 0) uniform S_1 {
ivec3 a;
int b;
uvec3 c;
uint d;
vec3 e;
float f;
ivec2 g;
ivec2 h;
mat2x3 i;
mat3x2 j;
Inner k;
Inner l[4];
} s;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
ivec3 a = s.a;
int b = s.b;
uvec3 c = s.c;
uint d = s.d;
vec3 e = s.e;
float f = s.f;
ivec2 g = s.g;
ivec2 h = s.h;
mat2x3 i = s.i;
mat3x2 j = s.j;
Inner k = s.k;
Inner l[4] = s.l;
return;
}
void main() {
tint_symbol();
}