dawn-cmake/test/shader_io/fragment_input_mixed.wgsl.expected.wgsl
Ben Clayton 01e4b6fc18 wgsl: Replace [[decoration]] with @decoration
Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2022-01-19 22:46:57 +00:00

26 lines
714 B
WebGPU Shading Language

struct FragmentInputs0 {
@builtin(position)
position : vec4<f32>;
@location(0) @interpolate(flat)
loc0 : i32;
}
struct FragmentInputs1 {
@location(3)
loc3 : vec4<f32>;
@builtin(sample_mask)
sample_mask : u32;
}
@stage(fragment)
fn main(inputs0 : FragmentInputs0, @builtin(front_facing) front_facing : bool, @location(1) @interpolate(flat) loc1 : u32, @builtin(sample_index) sample_index : u32, inputs1 : FragmentInputs1, @location(2) loc2 : f32) {
if (front_facing) {
let foo : vec4<f32> = inputs0.position;
let bar : u32 = (sample_index + inputs1.sample_mask);
let i : i32 = inputs0.loc0;
let u : u32 = loc1;
let f : f32 = loc2;
let v : vec4<f32> = inputs1.loc3;
}
}