dawn-cmake/test/tint/builtins/gen/var/firstTrailingBit/7496d6.wgsl.expected.fxc.hlsl

50 lines
1.3 KiB
HLSL

int3 tint_first_trailing_bit(int3 v) {
uint3 x = uint3(v);
const uint3 b16 = (bool3((x & (65535u).xxx)) ? (0u).xxx : (16u).xxx);
x = (x >> b16);
const uint3 b8 = (bool3((x & (255u).xxx)) ? (0u).xxx : (8u).xxx);
x = (x >> b8);
const uint3 b4 = (bool3((x & (15u).xxx)) ? (0u).xxx : (4u).xxx);
x = (x >> b4);
const uint3 b2 = (bool3((x & (3u).xxx)) ? (0u).xxx : (2u).xxx);
x = (x >> b2);
const uint3 b1 = (bool3((x & (1u).xxx)) ? (0u).xxx : (1u).xxx);
const uint3 is_zero = ((x == (0u).xxx) ? (4294967295u).xxx : (0u).xxx);
return int3((((((b16 | b8) | b4) | b2) | b1) | is_zero));
}
RWByteAddressBuffer prevent_dce : register(u0, space2);
void firstTrailingBit_7496d6() {
int3 arg_0 = (1).xxx;
int3 res = tint_first_trailing_bit(arg_0);
prevent_dce.Store3(0u, asuint(res));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
firstTrailingBit_7496d6();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
firstTrailingBit_7496d6();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
firstTrailingBit_7496d6();
return;
}