dawn-cmake/src
Brandon Jones d44e7b3b0a Surface D3D12 validation messages in WebGPU errors
This change ensures that when errors are raised from WebGPU, including
lost context errors, they can include any associated D3D12 validation
layer messages in the message text if backend validation is enabled.
This will allow these messages to be surfaced in places like when
running CTS tests on browser build infrastructure.

Also makes a minor adjustment to how HRESULT codes are reported so that
they're easier to read.

Bug: dawn:1396
Change-Id: Ib5c039157c57e6926bc82941a68be03e33e9084c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88044
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-04-28 01:06:53 +00:00
..
dawn Surface D3D12 validation messages in WebGPU errors 2022-04-28 01:06:53 +00:00
dawn_native tint->dawn: Move src/dawn_native -> src/dawn/native 2022-02-04 17:07:46 +00:00
dawn_platform tint->dawn: Move src/dawn_platform -> src/dawn/platform 2022-02-04 12:51:25 +00:00
dawn_wire tint->dawn: Move src/dawn_wire -> src/dawn/wire 2022-02-04 12:51:25 +00:00
fuzzers/dawn tint->dawn: Move src/fuzzers/dawn -> src/dawn/fuzzers 2022-02-04 18:48:05 +00:00
include Convert all dawn includes to use non-system include syntax. 2022-04-19 14:24:04 +00:00
tint tint: Add `i` suffix and validate UInt literal non-negative 2022-04-27 10:48:12 +00:00
Placeholder.cpp Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00