dawn-cmake/test/tint/builtins/gen/var/textureGather/1bf0ab.wgsl.expected.fxc.hlsl
Ben Clayton da5424b617 tint: Allow signed / unsigned texture builtin params
Bug: tint:1526
Change-Id: I301a9ba6e94b162a1ffb436be3e3212b723b7401
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106682
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-10-24 23:58:53 +00:00

36 lines
717 B
HLSL

Texture2DArray<uint4> arg_1 : register(t1, space1);
SamplerState arg_2 : register(s2, space1);
void textureGather_1bf0ab() {
float2 arg_3 = (0.0f).xx;
uint arg_4 = 1u;
uint4 res = arg_1.GatherGreen(arg_2, float3(arg_3, float(arg_4)));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureGather_1bf0ab();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureGather_1bf0ab();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureGather_1bf0ab();
return;
}