dawn-cmake/test/bug/tint/978.wgsl.expected.glsl
Stephen White 0b39270e01 GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-28 22:36:58 +00:00

30 lines
717 B
GLSL

#version 310 es
precision mediump float;
layout(location = 2) in vec2 vUv_1;
layout(location = 0) out vec4 color_1;
struct FragmentInput {
vec2 vUv;
};
struct FragmentOutput {
vec4 color;
};
uniform highp sampler2D depthMap_texSampler;
FragmentOutput tint_symbol(FragmentInput fIn) {
float tint_symbol_1 = texture(depthMap_texSampler, fIn.vUv).x;
vec3 color = vec3(tint_symbol_1, tint_symbol_1, tint_symbol_1);
FragmentOutput fOut = FragmentOutput(vec4(0.0f, 0.0f, 0.0f, 0.0f));
fOut.color = vec4(color, 1.0f);
return fOut;
}
void main() {
FragmentInput tint_symbol_2 = FragmentInput(vUv_1);
FragmentOutput inner_result = tint_symbol(tint_symbol_2);
color_1 = inner_result.color;
return;
}