dawn-cmake/test/shader_io/fragment_input_builtins.wgsl.expected.glsl
Stephen White 0b39270e01 GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-28 22:36:58 +00:00

24 lines
567 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
void tint_symbol(vec4 position, bool front_facing, uint sample_index, uint sample_mask) {
if (front_facing) {
vec4 foo = position;
uint bar = (sample_index + sample_mask);
}
}
void main() {
tint_symbol(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMask[0]));
return;
}
Error parsing GLSL shader:
ERROR: 0:12: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
ERROR: 0:12: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.