3d449d2be5
Adding new transform to workaround D3D's vertex/instance_index always starting from 0 Bug: dawn:548 Change-Id: I048f39e76e236570f3ce337a77d804384ee659a4 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34600 Commit-Queue: Enrico Galli <enrico.galli@intel.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> |
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