dawn-cmake/test/tint/builtins/gen/length/becebf.wgsl.expected.wgsl

20 lines
309 B
WebGPU Shading Language

fn length_becebf() {
var res : f32 = length(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
length_becebf();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
length_becebf();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
length_becebf();
}