dawn-cmake/test/tint/builtins/gen/reverseBits/e31adf.wgsl.expected.wgsl

20 lines
325 B
WebGPU Shading Language

fn reverseBits_e31adf() {
var res : u32 = reverseBits(1u);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
reverseBits_e31adf();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
reverseBits_e31adf();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
reverseBits_e31adf();
}