.. |
34edd3.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
34edd3.wgsl.expected.hlsl
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
34edd3.wgsl.expected.msl
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writer/msl: Implement atomics
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2021-06-29 11:53:15 +00:00 |
34edd3.wgsl.expected.spvasm
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
34edd3.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
45a819.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
45a819.wgsl.expected.hlsl
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
45a819.wgsl.expected.msl
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writer/msl: Implement atomics
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2021-06-29 11:53:15 +00:00 |
45a819.wgsl.expected.spvasm
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
45a819.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
85a8d9.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
85a8d9.wgsl.expected.hlsl
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[writer/hlsl]: Fix order of atomic method arguments.
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2021-07-09 12:35:54 +00:00 |
85a8d9.wgsl.expected.msl
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writer/msl: Implement atomics
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2021-06-29 11:53:15 +00:00 |
85a8d9.wgsl.expected.spvasm
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writer/spirv: Implement atomics
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2021-06-18 21:15:25 +00:00 |
85a8d9.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
152966.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
152966.wgsl.expected.hlsl
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[writer/hlsl]: Fix order of atomic method arguments.
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2021-07-09 12:35:54 +00:00 |
152966.wgsl.expected.msl
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writer/msl: Implement atomics
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2021-06-29 11:53:15 +00:00 |
152966.wgsl.expected.spvasm
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writer/spirv: Implement atomics
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2021-06-18 21:15:25 +00:00 |
152966.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |