mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-04 19:25:47 +00:00
This reverts commit e5dbe24e942a32d4077a352b2634ef9acbbb669d. Reason for revert: Makes the Tint-Dawn roll fails because of MSL compilation errors on as_type<uint>(-2147483648): as_type cast from 'long' to 'uint' (aka 'unsigned int') is not allowed as_type<uint>(-2147483647) compiles fine, so this is most likely because the MSL compiler types the literal as a long (since without the - it is larger than the max int32). Original change's description: > MSL writer: make signed int overflow defined behaviour > > Bug: tint:124 > Change-Id: Icf545b633d6390ceb7f639e80111390005e311a1 > Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60100 > Kokoro: Kokoro <noreply+kokoro@google.com> > Commit-Queue: Antonio Maiorano <amaiorano@google.com> > Reviewed-by: David Neto <dneto@google.com> TBR=dneto@google.com,bclayton@google.com,jrprice@google.com,amaiorano@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com Change-Id: I3e3384a9185013bb141a1b7b9b22bad8571bbc50 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: tint:124 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60345 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
97 lines
2.4 KiB
Plaintext
97 lines
2.4 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct tint_padded_array_element {
|
|
/* 0x0000 */ int el;
|
|
/* 0x0004 */ int8_t tint_pad[12];
|
|
};
|
|
struct tint_array_wrapper {
|
|
/* 0x0000 */ tint_padded_array_element arr[4];
|
|
};
|
|
struct buf0 {
|
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
|
|
};
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
};
|
|
|
|
void func_(constant buf0& x_7, thread int* const tint_symbol_4) {
|
|
int x_66_phi = 0;
|
|
int const x_62 = x_7.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_64 = x_7.x_GLF_uniform_int_values.arr[0].el;
|
|
x_66_phi = x_64;
|
|
while (true) {
|
|
int x_67 = 0;
|
|
int const x_66 = x_66_phi;
|
|
int const x_70 = x_7.x_GLF_uniform_int_values.arr[3].el;
|
|
if ((x_66 < x_70)) {
|
|
} else {
|
|
break;
|
|
}
|
|
{
|
|
int const x_73 = *(tint_symbol_4);
|
|
*(tint_symbol_4) = (x_73 + 1);
|
|
x_67 = (x_66 + 1);
|
|
x_66_phi = x_67;
|
|
}
|
|
}
|
|
if ((x_62 < x_62)) {
|
|
return;
|
|
}
|
|
return;
|
|
}
|
|
|
|
void main_1(constant buf0& x_7, thread int* const tint_symbol_5, thread float4* const tint_symbol_6) {
|
|
*(tint_symbol_5) = 0;
|
|
while (true) {
|
|
int const x_28 = *(tint_symbol_5);
|
|
if ((x_28 < 10)) {
|
|
} else {
|
|
break;
|
|
}
|
|
{
|
|
int const x_32 = *(tint_symbol_5);
|
|
*(tint_symbol_5) = (x_32 + 1);
|
|
func_(x_7, tint_symbol_5);
|
|
}
|
|
}
|
|
while (true) {
|
|
int const x_36 = *(tint_symbol_5);
|
|
if ((x_36 < 10)) {
|
|
} else {
|
|
break;
|
|
}
|
|
{
|
|
int const x_40 = *(tint_symbol_5);
|
|
*(tint_symbol_5) = (x_40 + 1);
|
|
}
|
|
}
|
|
int const x_42 = *(tint_symbol_5);
|
|
int const x_44 = x_7.x_GLF_uniform_int_values.arr[2].el;
|
|
if ((x_42 == x_44)) {
|
|
int const x_50 = x_7.x_GLF_uniform_int_values.arr[1].el;
|
|
float const x_51 = float(x_50);
|
|
int const x_53 = x_7.x_GLF_uniform_int_values.arr[0].el;
|
|
float const x_54 = float(x_53);
|
|
*(tint_symbol_6) = float4(x_51, x_54, x_54, x_51);
|
|
} else {
|
|
int const x_57 = x_7.x_GLF_uniform_int_values.arr[0].el;
|
|
float const x_58 = float(x_57);
|
|
*(tint_symbol_6) = float4(x_58, x_58, x_58, x_58);
|
|
}
|
|
return;
|
|
}
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
|
|
thread int tint_symbol_7 = 0;
|
|
thread float4 tint_symbol_8 = 0.0f;
|
|
main_1(x_7, &(tint_symbol_7), &(tint_symbol_8));
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_8};
|
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|
|
|