mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-06 04:05:40 +00:00
This reverts commit e5dbe24e942a32d4077a352b2634ef9acbbb669d. Reason for revert: Makes the Tint-Dawn roll fails because of MSL compilation errors on as_type<uint>(-2147483648): as_type cast from 'long' to 'uint' (aka 'unsigned int') is not allowed as_type<uint>(-2147483647) compiles fine, so this is most likely because the MSL compiler types the literal as a long (since without the - it is larger than the max int32). Original change's description: > MSL writer: make signed int overflow defined behaviour > > Bug: tint:124 > Change-Id: Icf545b633d6390ceb7f639e80111390005e311a1 > Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60100 > Kokoro: Kokoro <noreply+kokoro@google.com> > Commit-Queue: Antonio Maiorano <amaiorano@google.com> > Reviewed-by: David Neto <dneto@google.com> TBR=dneto@google.com,bclayton@google.com,jrprice@google.com,amaiorano@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com Change-Id: I3e3384a9185013bb141a1b7b9b22bad8571bbc50 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: tint:124 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60345 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
92 lines
2.6 KiB
Plaintext
92 lines
2.6 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct tint_padded_array_element {
|
|
/* 0x0000 */ float el;
|
|
/* 0x0004 */ int8_t tint_pad[12];
|
|
};
|
|
struct tint_array_wrapper {
|
|
/* 0x0000 */ tint_padded_array_element arr[2];
|
|
};
|
|
struct buf0 {
|
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
|
|
};
|
|
struct tint_padded_array_element_1 {
|
|
/* 0x0000 */ int el;
|
|
/* 0x0004 */ int8_t tint_pad_1[12];
|
|
};
|
|
struct tint_array_wrapper_1 {
|
|
/* 0x0000 */ tint_padded_array_element_1 arr[3];
|
|
};
|
|
struct buf1 {
|
|
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
|
|
};
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
};
|
|
|
|
void main_1(constant buf0& x_6, constant buf1& x_11, thread float4* const tint_symbol_4) {
|
|
float a = 0.0f;
|
|
float b = 0.0f;
|
|
float c = 0.0f;
|
|
int i = 0;
|
|
float const x_35 = x_6.x_GLF_uniform_float_values.arr[1].el;
|
|
a = x_35;
|
|
float const x_37 = x_6.x_GLF_uniform_float_values.arr[1].el;
|
|
b = x_37;
|
|
float const x_39 = x_6.x_GLF_uniform_float_values.arr[1].el;
|
|
c = x_39;
|
|
int const x_41 = x_11.x_GLF_uniform_int_values.arr[1].el;
|
|
i = x_41;
|
|
while (true) {
|
|
int const x_46 = i;
|
|
int const x_48 = x_11.x_GLF_uniform_int_values.arr[0].el;
|
|
if ((x_46 < x_48)) {
|
|
} else {
|
|
break;
|
|
}
|
|
int const x_51 = i;
|
|
int const x_53 = x_11.x_GLF_uniform_int_values.arr[2].el;
|
|
if ((x_51 == x_53)) {
|
|
float const x_57 = a;
|
|
float const x_60 = x_6.x_GLF_uniform_float_values.arr[1].el;
|
|
b = (dfdx(x_57) + x_60);
|
|
}
|
|
float const x_62 = a;
|
|
c = dfdx(x_62);
|
|
float const x_64 = c;
|
|
float const x_65 = b;
|
|
a = (x_64 / x_65);
|
|
{
|
|
int const x_67 = i;
|
|
i = (x_67 + 1);
|
|
}
|
|
}
|
|
float const x_69 = a;
|
|
float const x_71 = x_6.x_GLF_uniform_float_values.arr[0].el;
|
|
if ((x_69 == x_71)) {
|
|
int const x_77 = x_11.x_GLF_uniform_int_values.arr[2].el;
|
|
int const x_80 = x_11.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_83 = x_11.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_86 = x_11.x_GLF_uniform_int_values.arr[2].el;
|
|
*(tint_symbol_4) = float4(float(x_77), float(x_80), float(x_83), float(x_86));
|
|
} else {
|
|
int const x_90 = x_11.x_GLF_uniform_int_values.arr[1].el;
|
|
float const x_91 = float(x_90);
|
|
*(tint_symbol_4) = float4(x_91, x_91, x_91, x_91);
|
|
}
|
|
return;
|
|
}
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_11 [[buffer(1)]]) {
|
|
thread float4 tint_symbol_5 = 0.0f;
|
|
main_1(x_6, x_11, &(tint_symbol_5));
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|
|
|