#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
int i;
uint u;
float f;
bool b;
};
void f() {
S v = S(0, 0u, 0.0f, false);