dawn-cmake/test/intrinsics/arrayLength/simple.wgsl.expected.wgsl

11 lines
168 B
WebGPU Shading Language

struct S {
a : array<i32>;
}
@group(0) @binding(0) var<storage, read> G : S;
@stage(compute) @workgroup_size(1)
fn main() {
let l1 : u32 = arrayLength(&(G.a));
}