..
0bdd9a.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
0bdd9a.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
0bdd9a.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
0bdd9a.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
0bdd9a.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
0bdd9a.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
1b0291.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
1b0291.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
1b0291.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1b0291.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
1b0291.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
1b0291.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
1bf73e.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
1bf73e.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
1bf73e.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1bf73e.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
1bf73e.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
1bf73e.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
02be59.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
02be59.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
02be59.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
02be59.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
02be59.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
02be59.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
9bd37b.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
9bd37b.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
9bd37b.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
9bd37b.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
9bd37b.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
9bd37b.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
47daa4.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
47daa4.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
47daa4.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
47daa4.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
47daa4.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
47daa4.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
302be4.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
302be4.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
302be4.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
302be4.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
302be4.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
302be4.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
690d95.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
690d95.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
690d95.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
690d95.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
690d95.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
690d95.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
979816.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
979816.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
979816.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
979816.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
979816.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
979816.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
a4af26.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
a4af26.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
a4af26.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
a4af26.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
a4af26.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
a4af26.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
abfcc0.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
abfcc0.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
abfcc0.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
abfcc0.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
abfcc0.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
abfcc0.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ae5e39.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ae5e39.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
ae5e39.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ae5e39.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
ae5e39.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
ae5e39.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ba93b3.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ba93b3.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
ba93b3.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ba93b3.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
ba93b3.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
ba93b3.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
c6aca6.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
c6aca6.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
c6aca6.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
c6aca6.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
c6aca6.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
c6aca6.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
c32df7.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
c32df7.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
c32df7.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
c32df7.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
c32df7.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
c32df7.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00