dawn-cmake/test/intrinsics/gen/trunc/eb83df.wgsl.expected.wgsl

20 lines
296 B
WebGPU Shading Language

fn trunc_eb83df() {
var res : f32 = trunc(1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
trunc_eb83df();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
trunc_eb83df();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
trunc_eb83df();
}