dawn-cmake/test/intrinsics/textureDimensions
Stephen White 0b39270e01 GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-28 22:36:58 +00:00
..
depth_ms.spvasm Implement texture_depth_multisampled_2d 2021-07-26 22:19:48 +00:00
depth_ms.spvasm.expected.glsl GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
depth_ms.spvasm.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
depth_ms.spvasm.expected.msl reader/spirv: Optimize MakeNullValue() 2022-01-05 20:24:22 +00:00
depth_ms.spvasm.expected.spvasm reader/spirv: Optimize MakeNullValue() 2022-01-05 20:24:22 +00:00
depth_ms.spvasm.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00