.. |
1d59e5.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
1d59e5.wgsl.expected.hlsl
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sanitizers: Use the ZeroInitWorkgroupMemory transform
|
2021-06-18 22:44:31 +00:00 |
1d59e5.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
1d59e5.wgsl.expected.spvasm
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sanitizers: Use the ZeroInitWorkgroupMemory transform
|
2021-06-18 22:44:31 +00:00 |
1d59e5.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
3b79d5.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
3b79d5.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
3b79d5.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
3b79d5.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
3b79d5.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
3d00e2.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
3d00e2.wgsl.expected.hlsl
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writer/hlsl: Emit zero values for private variables
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2021-06-21 19:37:58 +00:00 |
3d00e2.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
3d00e2.wgsl.expected.spvasm
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test: Generate more permutations for pointers
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2021-06-18 18:56:13 +00:00 |
3d00e2.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4bb324.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4bb324.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
4bb324.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4bb324.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
4bb324.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4fe3d9.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4fe3d9.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
4fe3d9.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4fe3d9.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
4fe3d9.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
5e8476.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
5e8476.wgsl.expected.hlsl
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writer/hlsl: Emit zero values for private variables
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2021-06-21 19:37:58 +00:00 |
5e8476.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
5e8476.wgsl.expected.spvasm
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test: Generate more permutations for pointers
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2021-06-18 18:56:13 +00:00 |
5e8476.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9c6a91.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9c6a91.wgsl.expected.hlsl
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writer/hlsl: Emit zero values for private variables
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2021-06-21 19:37:58 +00:00 |
9c6a91.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9c6a91.wgsl.expected.spvasm
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test: Generate more permutations for pointers
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2021-06-18 18:56:13 +00:00 |
9c6a91.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9cecfc.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9cecfc.wgsl.expected.hlsl
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writer/hlsl: Emit zero values for private variables
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2021-06-21 19:37:58 +00:00 |
9cecfc.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9cecfc.wgsl.expected.spvasm
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test: Generate more permutations for pointers
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2021-06-18 18:56:13 +00:00 |
9cecfc.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
51e4c6.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
51e4c6.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
51e4c6.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
51e4c6.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
51e4c6.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
353f7d.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
353f7d.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
353f7d.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
353f7d.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
353f7d.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
546e09.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
546e09.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
546e09.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
546e09.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
546e09.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
86441c.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
86441c.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
86441c.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
86441c.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
86441c.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
955651.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
955651.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
955651.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
955651.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
955651.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a54eca.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a54eca.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
a54eca.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a54eca.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
a54eca.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a128ab.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a128ab.wgsl.expected.hlsl
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
a128ab.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a128ab.wgsl.expected.spvasm
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
a128ab.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
bb9088.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
bb9088.wgsl.expected.hlsl
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
bb9088.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
bb9088.wgsl.expected.spvasm
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
bb9088.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
d1d6f6.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
d1d6f6.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
d1d6f6.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
d1d6f6.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
d1d6f6.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e38ae6.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e38ae6.wgsl.expected.hlsl
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
e38ae6.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e38ae6.wgsl.expected.spvasm
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sanitizers: Use the ZeroInitWorkgroupMemory transform
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2021-06-18 22:44:31 +00:00 |
e38ae6.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e83560.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e83560.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
|
2021-06-16 09:19:36 +00:00 |
e83560.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
e83560.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
e83560.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
f90945.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
f90945.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
|
2021-06-16 09:19:36 +00:00 |
f90945.wgsl.expected.msl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
f90945.wgsl.expected.spvasm
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Add optional access to ptr<>
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2021-06-04 22:17:37 +00:00 |
f90945.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |