54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/ResourceMemoryAllocation.h"
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#include "common/Assert.h"
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namespace dawn::native {
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ResourceMemoryAllocation::ResourceMemoryAllocation()
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: mOffset(0), mResourceHeap(nullptr), mMappedPointer(nullptr) {
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}
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ResourceMemoryAllocation::ResourceMemoryAllocation(const AllocationInfo& info,
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uint64_t offset,
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ResourceHeapBase* resourceHeap,
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uint8_t* mappedPointer)
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: mInfo(info), mOffset(offset), mResourceHeap(resourceHeap), mMappedPointer(mappedPointer) {
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}
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ResourceHeapBase* ResourceMemoryAllocation::GetResourceHeap() const {
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ASSERT(mInfo.mMethod != AllocationMethod::kInvalid);
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return mResourceHeap;
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}
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uint64_t ResourceMemoryAllocation::GetOffset() const {
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ASSERT(mInfo.mMethod != AllocationMethod::kInvalid);
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return mOffset;
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}
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AllocationInfo ResourceMemoryAllocation::GetInfo() const {
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return mInfo;
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}
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uint8_t* ResourceMemoryAllocation::GetMappedPointer() const {
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return mMappedPointer;
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}
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void ResourceMemoryAllocation::Invalidate() {
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mResourceHeap = nullptr;
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mInfo = {};
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}
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} // namespace dawn::native
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