mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-21 14:03:36 +00:00
This patch renames the following parameters to match the latest WebGPU IDL: - BindGroupDescriptor.numBindings -> bindingCount - BindGroupLayoutDescriptor.numBindings -> bindingCount - BindGroupDescriptor.numBindings -> bindingCount - queue.submit(numCommands, ..) -> commandCount - RenderPipelineDescriptor.numColorStates -> colorStateCount - TextureDescriptor: arraySize -> arrayLayerCount levelCount -> mipLevelCount - TextureViewDescriptor: levelCount -> mipLevelCount layerCount -> arrayLayerCount BUG=dawn:80 Change-Id: I615842dd5754d1ae1ddff31e25403bb3161f0201 Reviewed-on: https://dawn-review.googlesource.com/c/4881 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
// Copyright 2018 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef DAWNNATIVE_OPENGL_QUEUEGL_H_
|
|
#define DAWNNATIVE_OPENGL_QUEUEGL_H_
|
|
|
|
#include "dawn_native/Queue.h"
|
|
|
|
namespace dawn_native { namespace opengl {
|
|
|
|
class CommandBuffer;
|
|
class Device;
|
|
|
|
class Queue : public QueueBase {
|
|
public:
|
|
Queue(Device* device);
|
|
|
|
private:
|
|
void SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) override;
|
|
};
|
|
|
|
}} // namespace dawn_native::opengl
|
|
|
|
#endif // DAWNNATIVE_OPENGL_QUEUEGL_H_
|