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GBV's ability to patch shaders with validation code was hanging several end2end tests. Since disabling GBV shader patching would render partial validation ineffective, partial validation was re-mapped to have GBV disabled while full validation enables GBV by default. End2end tests now default to partial validation so tests that would otherwise not run with GBV can still have some coverage. BUG=dawn:592 Change-Id: Iafb271b5ee8862592152fa45c34f188d64432e60 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46725 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com> Auto-Submit: Bryan Bernhart <bryan.bernhart@intel.com>