28 lines
924 B
HLSL
28 lines
924 B
HLSL
struct tint_array_wrapper {
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/* 0x0000 */ int arr[6];
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};
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tint_array_wrapper tint_symbol_1(ByteAddressBuffer buffer, uint offset) {
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const tint_array_wrapper tint_symbol_2 = {{asint(buffer.Load((offset + 0u))), asint(buffer.Load((offset + 4u))), asint(buffer.Load((offset + 8u))), asint(buffer.Load((offset + 12u))), asint(buffer.Load((offset + 16u))), asint(buffer.Load((offset + 20u)))}};
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return tint_symbol_2;
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}
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ByteAddressBuffer sspp962805860buildInformation : register(t2, space0);
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void main_1() {
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tint_array_wrapper orientation = {{0, 0, 0, 0, 0, 0}};
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const tint_array_wrapper x_23 = tint_symbol_1(sspp962805860buildInformation, 36u);
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orientation.arr[0] = x_23.arr[0u];
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orientation.arr[1] = x_23.arr[1u];
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orientation.arr[2] = x_23.arr[2u];
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orientation.arr[3] = x_23.arr[3u];
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orientation.arr[4] = x_23.arr[4u];
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orientation.arr[5] = x_23.arr[5u];
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return;
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}
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void main() {
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main_1();
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return;
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}
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