dawn-cmake/test/tint/access/let/matrix.spvasm.expected.wgsl

10 lines
222 B
WebGPU Shading Language

fn main_1() {
let x_24 : f32 = mat3x3<f32>(vec3<f32>(1.0f, 2.0f, 3.0f), vec3<f32>(4.0f, 5.0f, 6.0f), vec3<f32>(7.0f, 8.0f, 9.0f))[1u].y;
return;
}
@stage(compute) @workgroup_size(1i, 1i, 1i)
fn main() {
main_1();
}