dawn-cmake/test/tint/builtins/gen/literal/countOneBits/65d2ae.wgsl.expected.wgsl

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345 B
WebGPU Shading Language

fn countOneBits_65d2ae() {
var res : vec3<i32> = countOneBits(vec3<i32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
countOneBits_65d2ae();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
countOneBits_65d2ae();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
countOneBits_65d2ae();
}