dawn-cmake/test/tint/builtins/gen/literal/textureSample/7e9ffd.wgsl.expected.wgsl

13 lines
263 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_7e9ffd() {
var res : f32 = textureSample(arg_0, arg_1, vec2<f32>(), 1);
}
@stage(fragment)
fn fragment_main() {
textureSample_7e9ffd();
}