dawn-cmake/test/tint/builtins/gen/var/round/9edc38.wgsl.expected.wgsl

21 lines
317 B
WebGPU Shading Language

fn round_9edc38() {
var arg_0 = 1.0;
var res : f32 = round(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
round_9edc38();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
round_9edc38();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
round_9edc38();
}