dawn-cmake/test/tint/builtins/gen/var/textureGather/5266da.wgsl.expected.wgsl

25 lines
484 B
WebGPU Shading Language

@group(1) @binding(1) var arg_1 : texture_2d<f32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_5266da() {
var arg_3 = vec2<f32>();
var res : vec4<f32> = textureGather(1, arg_1, arg_2, arg_3);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_5266da();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureGather_5266da();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureGather_5266da();
}