dawn-cmake/test/tint/builtins/gen/var/textureSample/2149ec.wgsl.expected.wgsl

14 lines
293 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_3d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_2149ec() {
var arg_2 = vec3<f32>();
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2, vec3<i32>());
}
@stage(fragment)
fn fragment_main() {
textureSample_2149ec();
}