dawn-cmake/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.wgsl

15 lines
320 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_cube<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_53b9f7() {
var arg_2 = vec3<f32>();
var arg_3 = 1.0;
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, arg_2, arg_3);
}
@stage(fragment)
fn fragment_main() {
textureSampleBias_53b9f7();
}