dawn-cmake/test/tint/expressions/bitcast/vector/f32-u32.wgsl

6 lines
140 B
WebGPU Shading Language

@stage(compute) @workgroup_size(1)
fn f() {
let a : vec3<f32> = vec3<f32>(1., 2., 3.);
let b : vec3<u32> = bitcast<vec3<u32>>(a);
}