18 lines
337 B
GLSL
18 lines
337 B
GLSL
#version 310 es
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void unused_entry_point() {
|
|
return;
|
|
}
|
|
struct S {
|
|
mat4 a;
|
|
};
|
|
|
|
layout(binding = 0, std430) buffer S_1 {
|
|
mat4 a;
|
|
} v;
|
|
void foo() {
|
|
v.a = (v.a * mat4(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
|
|
}
|
|
|