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This changes puts descriptor pools in the BindGroupLayout so that they can be reused between descriptors with the same layout. This makes the DrawCallPerf.Run/Vulkan_NoReuseBindGroups benchmark go from 1400ns to 800ns per run. BUG=dawn::256 Change-Id: Ia9baf7f998d9ff4d552e255c80069b67c6a9ac40 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12920 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/vulkan/DescriptorSetService.h"
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#include "dawn_native/vulkan/BindGroupLayoutVk.h"
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#include "dawn_native/vulkan/DeviceVk.h"
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namespace dawn_native { namespace vulkan {
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DescriptorSetService::DescriptorSetService(Device* device) : mDevice(device) {
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}
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DescriptorSetService::~DescriptorSetService() {
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ASSERT(mDeallocations.Empty());
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}
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void DescriptorSetService::AddDeferredDeallocation(BindGroupLayout* layout, size_t index) {
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mDeallocations.Enqueue({layout, index}, mDevice->GetPendingCommandSerial());
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}
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void DescriptorSetService::Tick(Serial completedSerial) {
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for (Deallocation& dealloc : mDeallocations.IterateUpTo(completedSerial)) {
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dealloc.layout->FinishDeallocation(dealloc.index);
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}
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mDeallocations.ClearUpTo(completedSerial);
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}
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}} // namespace dawn_native::vulkan
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