mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-10-09 11:29:02 +00:00
This makes the Vulkan backend use the BuddyMemoryAllocator to sub-allocate small resources inside a larger VkDeviceMemory object. Right now the heuristic to decide to do suballocation is naive and should be improved. BUG=dawn:27 Change-Id: Idcc7b6686c086633c85328a7afb91ee84abf7b8c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12662 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
// Copyright 2019 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef DAWNNATIVE_VULKAN_RESOURCEHEAPVK_H_
|
|
#define DAWNNATIVE_VULKAN_RESOURCEHEAPVK_H_
|
|
|
|
#include "common/vulkan_platform.h"
|
|
#include "dawn_native/ResourceHeap.h"
|
|
|
|
namespace dawn_native { namespace vulkan {
|
|
|
|
// Wrapper for physical memory used with or without a resource object.
|
|
class ResourceHeap : public ResourceHeapBase {
|
|
public:
|
|
ResourceHeap(VkDeviceMemory memory, size_t memoryType);
|
|
~ResourceHeap() = default;
|
|
|
|
VkDeviceMemory GetMemory() const;
|
|
size_t GetMemoryType() const;
|
|
|
|
private:
|
|
VkDeviceMemory mMemory = VK_NULL_HANDLE;
|
|
size_t mMemoryType = 0;
|
|
};
|
|
|
|
}} // namespace dawn_native::vulkan
|
|
|
|
#endif // DAWNNATIVE_VULKAN_RESOURCEHEAPVK_H_
|