dawn-cmake/test/tint/builtins/gen/literal/textureStore/1e20f2.wgsl.expected.wgsl

22 lines
400 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_storage_2d<r32float, write>;
fn textureStore_1e20f2() {
textureStore(arg_0, vec2<u32>(1u), vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_1e20f2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_1e20f2();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_1e20f2();
}