mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-23 05:26:11 +00:00
Chromium always sends arrayLayer instead of origin.depth since the migration hasn't been finished yet. This wasn't caught in Dawn's testing since we are using origin.depth everywhere. Bug: dawn:483 Change-Id: I13b1ccfb016eea01a3291ca439457db09966e9a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26160 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Tomek Ponitka <tommek@google.com>
673 lines
26 KiB
C++
673 lines
26 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/Texture.h"
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#include <algorithm>
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#include "common/Assert.h"
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#include "common/Constants.h"
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#include "common/Math.h"
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#include "dawn_native/Device.h"
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#include "dawn_native/PassResourceUsage.h"
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#include "dawn_native/ValidationUtils_autogen.h"
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namespace dawn_native {
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namespace {
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// TODO(jiawei.shao@intel.com): implement texture view format compatibility rule
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MaybeError ValidateTextureViewFormatCompatibility(const TextureBase* texture,
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const TextureViewDescriptor* descriptor) {
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if (texture->GetFormat().format != descriptor->format) {
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return DAWN_VALIDATION_ERROR(
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"The format of texture view is not compatible to the original texture");
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}
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return {};
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}
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// TODO(jiawei.shao@intel.com): support validation on all texture view dimensions
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bool IsTextureViewDimensionCompatibleWithTextureDimension(
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wgpu::TextureViewDimension textureViewDimension,
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wgpu::TextureDimension textureDimension) {
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switch (textureViewDimension) {
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case wgpu::TextureViewDimension::e2D:
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case wgpu::TextureViewDimension::e2DArray:
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case wgpu::TextureViewDimension::Cube:
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case wgpu::TextureViewDimension::CubeArray:
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return textureDimension == wgpu::TextureDimension::e2D;
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default:
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UNREACHABLE();
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return false;
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}
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}
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// TODO(jiawei.shao@intel.com): support validation on all texture view dimensions
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bool IsArrayLayerValidForTextureViewDimension(
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wgpu::TextureViewDimension textureViewDimension,
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uint32_t textureViewArrayLayer) {
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switch (textureViewDimension) {
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case wgpu::TextureViewDimension::e2D:
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return textureViewArrayLayer == 1u;
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case wgpu::TextureViewDimension::e2DArray:
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return true;
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case wgpu::TextureViewDimension::Cube:
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return textureViewArrayLayer == 6u;
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case wgpu::TextureViewDimension::CubeArray:
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return textureViewArrayLayer % 6 == 0;
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default:
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UNREACHABLE();
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return false;
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}
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}
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bool IsTextureSizeValidForTextureViewDimension(
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wgpu::TextureViewDimension textureViewDimension,
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const Extent3D& textureSize) {
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switch (textureViewDimension) {
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case wgpu::TextureViewDimension::Cube:
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case wgpu::TextureViewDimension::CubeArray:
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return textureSize.width == textureSize.height;
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case wgpu::TextureViewDimension::e2D:
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case wgpu::TextureViewDimension::e2DArray:
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return true;
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default:
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UNREACHABLE();
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return false;
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}
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}
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// TODO(jiawei.shao@intel.com): support more sample count.
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MaybeError ValidateSampleCount(const TextureDescriptor* descriptor, const Format* format) {
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if (!IsValidSampleCount(descriptor->sampleCount)) {
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return DAWN_VALIDATION_ERROR("The sample count of the texture is not supported.");
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}
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if (descriptor->sampleCount > 1) {
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if (descriptor->mipLevelCount > 1) {
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return DAWN_VALIDATION_ERROR(
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"The mipmap level count of a multisampled texture must be 1.");
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}
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// Multisampled 2D array texture is not supported because on Metal it requires the
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// version of macOS be greater than 10.14.
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if (descriptor->size.depth > 1) {
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return DAWN_VALIDATION_ERROR(
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"Multisampled textures with depth > 1 are not supported.");
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}
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if (format->isCompressed) {
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return DAWN_VALIDATION_ERROR(
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"The sample counts of the textures in BC formats must be 1.");
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}
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if (descriptor->usage & wgpu::TextureUsage::Storage) {
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return DAWN_VALIDATION_ERROR(
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"The sample counts of the storage textures must be 1.");
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}
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}
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return {};
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}
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MaybeError ValidateTextureViewDimensionCompatibility(
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const TextureBase* texture,
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const TextureViewDescriptor* descriptor) {
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if (!IsArrayLayerValidForTextureViewDimension(descriptor->dimension,
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descriptor->arrayLayerCount)) {
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return DAWN_VALIDATION_ERROR(
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"The dimension of the texture view is not compatible with the layer count");
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}
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if (!IsTextureViewDimensionCompatibleWithTextureDimension(descriptor->dimension,
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texture->GetDimension())) {
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return DAWN_VALIDATION_ERROR(
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"The dimension of the texture view is not compatible with the dimension of the"
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"original texture");
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}
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if (!IsTextureSizeValidForTextureViewDimension(descriptor->dimension,
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texture->GetSize())) {
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return DAWN_VALIDATION_ERROR(
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"The dimension of the texture view is not compatible with the size of the"
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"original texture");
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}
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return {};
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}
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MaybeError ValidateTextureSize(const TextureDescriptor* descriptor, const Format* format) {
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ASSERT(descriptor->size.width != 0 && descriptor->size.height != 0);
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if (descriptor->size.width > kMaxTextureSize ||
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descriptor->size.height > kMaxTextureSize) {
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return DAWN_VALIDATION_ERROR("Texture max size exceeded");
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}
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if (Log2(std::max(descriptor->size.width, descriptor->size.height)) + 1 <
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descriptor->mipLevelCount) {
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return DAWN_VALIDATION_ERROR("Texture has too many mip levels");
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}
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if (format->isCompressed && (descriptor->size.width % format->blockWidth != 0 ||
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descriptor->size.height % format->blockHeight != 0)) {
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return DAWN_VALIDATION_ERROR(
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"The size of the texture is incompatible with the texture format");
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}
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if (descriptor->dimension == wgpu::TextureDimension::e2D &&
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descriptor->size.depth > kMaxTexture2DArrayLayers) {
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return DAWN_VALIDATION_ERROR("Texture 2D array layer count exceeded");
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}
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if (descriptor->mipLevelCount > kMaxTexture2DMipLevels) {
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return DAWN_VALIDATION_ERROR("Max texture 2D mip level exceeded");
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}
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return {};
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}
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MaybeError ValidateTextureUsage(const TextureDescriptor* descriptor, const Format* format) {
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DAWN_TRY(dawn_native::ValidateTextureUsage(descriptor->usage));
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constexpr wgpu::TextureUsage kValidCompressedUsages = wgpu::TextureUsage::Sampled |
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wgpu::TextureUsage::CopySrc |
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wgpu::TextureUsage::CopyDst;
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if (format->isCompressed && (descriptor->usage & (~kValidCompressedUsages))) {
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return DAWN_VALIDATION_ERROR(
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"Compressed texture format is incompatible with the texture usage");
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}
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if (!format->isRenderable &&
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(descriptor->usage & wgpu::TextureUsage::OutputAttachment)) {
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return DAWN_VALIDATION_ERROR(
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"Non-renderable format used with OutputAttachment usage");
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}
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if (!format->supportsStorageUsage &&
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(descriptor->usage & wgpu::TextureUsage::Storage)) {
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return DAWN_VALIDATION_ERROR("Format cannot be used in storage textures");
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}
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return {};
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}
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} // anonymous namespace
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MaybeError ValidateTextureDescriptor(const DeviceBase* device,
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const TextureDescriptor* descriptor) {
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if (descriptor == nullptr) {
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return DAWN_VALIDATION_ERROR("Texture descriptor is nullptr");
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}
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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const Format* format;
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DAWN_TRY_ASSIGN(format, device->GetInternalFormat(descriptor->format));
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DAWN_TRY(ValidateTextureUsage(descriptor, format));
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DAWN_TRY(ValidateTextureDimension(descriptor->dimension));
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DAWN_TRY(ValidateSampleCount(descriptor, format));
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// TODO(jiawei.shao@intel.com): check stuff based on the dimension
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if (descriptor->size.width == 0 || descriptor->size.height == 0 ||
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descriptor->size.depth == 0 || descriptor->mipLevelCount == 0) {
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return DAWN_VALIDATION_ERROR("Cannot create an empty texture");
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}
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if (descriptor->dimension != wgpu::TextureDimension::e2D) {
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return DAWN_VALIDATION_ERROR("Texture dimension must be 2D (for now)");
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}
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DAWN_TRY(ValidateTextureSize(descriptor, format));
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return {};
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}
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MaybeError ValidateTextureViewDescriptor(const TextureBase* texture,
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const TextureViewDescriptor* descriptor) {
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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// Parent texture should have been already validated.
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ASSERT(texture);
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ASSERT(!texture->IsError());
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if (texture->GetTextureState() == TextureBase::TextureState::Destroyed) {
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return DAWN_VALIDATION_ERROR("Destroyed texture used to create texture view");
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}
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DAWN_TRY(ValidateTextureViewDimension(descriptor->dimension));
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if (descriptor->dimension == wgpu::TextureViewDimension::e1D ||
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descriptor->dimension == wgpu::TextureViewDimension::e3D) {
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return DAWN_VALIDATION_ERROR("Texture view dimension must be 2D compatible.");
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}
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DAWN_TRY(ValidateTextureFormat(descriptor->format));
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DAWN_TRY(ValidateTextureAspect(descriptor->aspect));
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if (descriptor->aspect != wgpu::TextureAspect::All) {
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return DAWN_VALIDATION_ERROR("Texture aspect must be 'all'");
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}
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// TODO(jiawei.shao@intel.com): check stuff based on resource limits
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if (descriptor->arrayLayerCount == 0 || descriptor->mipLevelCount == 0) {
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return DAWN_VALIDATION_ERROR("Cannot create an empty texture view");
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}
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if (uint64_t(descriptor->baseArrayLayer) + uint64_t(descriptor->arrayLayerCount) >
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uint64_t(texture->GetArrayLayers())) {
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return DAWN_VALIDATION_ERROR("Texture view array-layer out of range");
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}
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if (uint64_t(descriptor->baseMipLevel) + uint64_t(descriptor->mipLevelCount) >
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uint64_t(texture->GetNumMipLevels())) {
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return DAWN_VALIDATION_ERROR("Texture view mip-level out of range");
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}
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DAWN_TRY(ValidateTextureViewFormatCompatibility(texture, descriptor));
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DAWN_TRY(ValidateTextureViewDimensionCompatibility(texture, descriptor));
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return {};
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}
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TextureViewDescriptor GetTextureViewDescriptorWithDefaults(
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const TextureBase* texture,
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const TextureViewDescriptor* descriptor) {
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ASSERT(texture);
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TextureViewDescriptor desc = {};
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if (descriptor) {
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desc = *descriptor;
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}
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// The default value for the view dimension depends on the texture's dimension with a
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// special case for 2DArray being chosen automatically if arrayLayerCount is unspecified.
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if (desc.dimension == wgpu::TextureViewDimension::Undefined) {
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switch (texture->GetDimension()) {
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case wgpu::TextureDimension::e1D:
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desc.dimension = wgpu::TextureViewDimension::e1D;
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break;
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case wgpu::TextureDimension::e2D:
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if (texture->GetArrayLayers() > 1u && desc.arrayLayerCount == 0) {
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desc.dimension = wgpu::TextureViewDimension::e2DArray;
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} else {
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desc.dimension = wgpu::TextureViewDimension::e2D;
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}
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break;
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case wgpu::TextureDimension::e3D:
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desc.dimension = wgpu::TextureViewDimension::e3D;
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break;
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default:
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UNREACHABLE();
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}
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}
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if (desc.format == wgpu::TextureFormat::Undefined) {
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desc.format = texture->GetFormat().format;
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}
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if (desc.arrayLayerCount == 0) {
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desc.arrayLayerCount = texture->GetArrayLayers() - desc.baseArrayLayer;
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}
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if (desc.mipLevelCount == 0) {
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desc.mipLevelCount = texture->GetNumMipLevels() - desc.baseMipLevel;
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}
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return desc;
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}
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ResultOrError<TextureDescriptor> FixTextureDescriptor(DeviceBase* device,
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const TextureDescriptor* desc) {
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TextureDescriptor fixedDesc = *desc;
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if (desc->arrayLayerCount >= 2) {
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if (desc->size.depth != 1) {
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return DAWN_VALIDATION_ERROR("arrayLayerCount and size.depth cannot both be set.");
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} else {
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fixedDesc.size.depth = fixedDesc.arrayLayerCount;
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fixedDesc.arrayLayerCount = 1;
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device->EmitDeprecationWarning(
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"wgpu::TextureDescriptor::arrayLayerCount is deprecated in favor of "
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"::size::depth");
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}
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}
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return {std::move(fixedDesc)};
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}
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bool IsValidSampleCount(uint32_t sampleCount) {
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switch (sampleCount) {
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case 1:
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case 4:
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return true;
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default:
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return false;
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}
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}
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// static
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SubresourceRange SubresourceRange::SingleSubresource(uint32_t baseMipLevel,
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uint32_t baseArrayLayer) {
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return {baseMipLevel, 1, baseArrayLayer, 1};
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}
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// TextureBase
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TextureBase::TextureBase(DeviceBase* device,
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const TextureDescriptor* descriptor,
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TextureState state)
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: ObjectBase(device),
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mDimension(descriptor->dimension),
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mFormat(device->GetValidInternalFormat(descriptor->format)),
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mSize(descriptor->size),
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mMipLevelCount(descriptor->mipLevelCount),
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mSampleCount(descriptor->sampleCount),
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mUsage(descriptor->usage),
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mState(state) {
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uint32_t subresourceCount = GetSubresourceCount();
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mIsSubresourceContentInitializedAtIndex = std::vector<bool>(subresourceCount, false);
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// Add readonly storage usage if the texture has a storage usage. The validation rules in
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// ValidatePassResourceUsage will make sure we don't use both at the same time.
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if (mUsage & wgpu::TextureUsage::Storage) {
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mUsage |= kReadonlyStorageTexture;
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}
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}
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static Format kUnusedFormat;
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TextureBase::TextureBase(DeviceBase* device, ObjectBase::ErrorTag tag)
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: ObjectBase(device, tag), mFormat(kUnusedFormat) {
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}
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// static
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TextureBase* TextureBase::MakeError(DeviceBase* device) {
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return new TextureBase(device, ObjectBase::kError);
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}
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wgpu::TextureDimension TextureBase::GetDimension() const {
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ASSERT(!IsError());
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return mDimension;
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}
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// TODO(jiawei.shao@intel.com): return more information about texture format
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const Format& TextureBase::GetFormat() const {
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ASSERT(!IsError());
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return mFormat;
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}
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const Extent3D& TextureBase::GetSize() const {
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ASSERT(!IsError());
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return mSize;
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}
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uint32_t TextureBase::GetWidth() const {
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ASSERT(!IsError());
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return mSize.width;
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}
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uint32_t TextureBase::GetHeight() const {
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ASSERT(!IsError());
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ASSERT(mDimension == wgpu::TextureDimension::e2D ||
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mDimension == wgpu::TextureDimension::e3D);
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return mSize.height;
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}
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uint32_t TextureBase::GetDepth() const {
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ASSERT(!IsError());
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ASSERT(mDimension == wgpu::TextureDimension::e3D);
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return mSize.depth;
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}
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uint32_t TextureBase::GetArrayLayers() const {
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ASSERT(!IsError());
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// TODO(cwallez@chromium.org): Update for 1D / 3D textures when they are supported.
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ASSERT(mDimension == wgpu::TextureDimension::e2D);
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return mSize.depth;
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}
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uint32_t TextureBase::GetNumMipLevels() const {
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ASSERT(!IsError());
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return mMipLevelCount;
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}
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SubresourceRange TextureBase::GetAllSubresources() const {
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ASSERT(!IsError());
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return {0, mMipLevelCount, 0, GetArrayLayers()};
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}
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uint32_t TextureBase::GetSampleCount() const {
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ASSERT(!IsError());
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return mSampleCount;
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}
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uint32_t TextureBase::GetSubresourceCount() const {
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ASSERT(!IsError());
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return mMipLevelCount * mSize.depth;
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}
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wgpu::TextureUsage TextureBase::GetUsage() const {
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ASSERT(!IsError());
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return mUsage;
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}
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TextureBase::TextureState TextureBase::GetTextureState() const {
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ASSERT(!IsError());
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return mState;
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}
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uint32_t TextureBase::GetSubresourceIndex(uint32_t mipLevel, uint32_t arraySlice) const {
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ASSERT(arraySlice <= kMaxTexture2DArrayLayers);
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ASSERT(mipLevel <= kMaxTexture2DMipLevels);
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static_assert(kMaxTexture2DMipLevels <=
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std::numeric_limits<uint32_t>::max() / kMaxTexture2DArrayLayers,
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"texture size overflows uint32_t");
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return GetNumMipLevels() * arraySlice + mipLevel;
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}
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bool TextureBase::IsSubresourceContentInitialized(const SubresourceRange& range) const {
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ASSERT(!IsError());
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for (uint32_t arrayLayer = range.baseArrayLayer;
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arrayLayer < range.baseArrayLayer + range.layerCount; ++arrayLayer) {
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for (uint32_t mipLevel = range.baseMipLevel;
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mipLevel < range.baseMipLevel + range.levelCount; ++mipLevel) {
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uint32_t subresourceIndex = GetSubresourceIndex(mipLevel, arrayLayer);
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ASSERT(subresourceIndex < mIsSubresourceContentInitializedAtIndex.size());
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if (!mIsSubresourceContentInitializedAtIndex[subresourceIndex]) {
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return false;
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}
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}
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}
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return true;
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}
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void TextureBase::SetIsSubresourceContentInitialized(bool isInitialized,
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const SubresourceRange& range) {
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ASSERT(!IsError());
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for (uint32_t arrayLayer = range.baseArrayLayer;
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arrayLayer < range.baseArrayLayer + range.layerCount; ++arrayLayer) {
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for (uint32_t mipLevel = range.baseMipLevel;
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mipLevel < range.baseMipLevel + range.levelCount; ++mipLevel) {
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uint32_t subresourceIndex = GetSubresourceIndex(mipLevel, arrayLayer);
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ASSERT(subresourceIndex < mIsSubresourceContentInitializedAtIndex.size());
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mIsSubresourceContentInitializedAtIndex[subresourceIndex] = isInitialized;
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}
|
|
}
|
|
}
|
|
|
|
MaybeError TextureBase::ValidateCanUseInSubmitNow() const {
|
|
ASSERT(!IsError());
|
|
if (mState == TextureState::Destroyed) {
|
|
return DAWN_VALIDATION_ERROR("Destroyed texture used in a submit");
|
|
}
|
|
return {};
|
|
}
|
|
|
|
bool TextureBase::IsMultisampledTexture() const {
|
|
ASSERT(!IsError());
|
|
return mSampleCount > 1;
|
|
}
|
|
|
|
Extent3D TextureBase::GetMipLevelVirtualSize(uint32_t level) const {
|
|
Extent3D extent = {std::max(mSize.width >> level, 1u), 1u, 1u};
|
|
if (mDimension == wgpu::TextureDimension::e1D) {
|
|
return extent;
|
|
}
|
|
|
|
extent.height = std::max(mSize.height >> level, 1u);
|
|
if (mDimension == wgpu::TextureDimension::e2D) {
|
|
return extent;
|
|
}
|
|
|
|
extent.depth = std::max(mSize.depth >> level, 1u);
|
|
return extent;
|
|
}
|
|
|
|
Extent3D TextureBase::GetMipLevelPhysicalSize(uint32_t level) const {
|
|
Extent3D extent = GetMipLevelVirtualSize(level);
|
|
|
|
// Compressed Textures will have paddings if their width or height is not a multiple of
|
|
// 4 at non-zero mipmap levels.
|
|
if (mFormat.isCompressed) {
|
|
// TODO(jiawei.shao@intel.com): check if there are any overflows.
|
|
uint32_t blockWidth = mFormat.blockWidth;
|
|
uint32_t blockHeight = mFormat.blockHeight;
|
|
extent.width = (extent.width + blockWidth - 1) / blockWidth * blockWidth;
|
|
extent.height = (extent.height + blockHeight - 1) / blockHeight * blockHeight;
|
|
}
|
|
|
|
return extent;
|
|
}
|
|
|
|
Extent3D TextureBase::ClampToMipLevelVirtualSize(uint32_t level,
|
|
const Origin3D& origin,
|
|
const Extent3D& extent) const {
|
|
const Extent3D virtualSizeAtLevel = GetMipLevelVirtualSize(level);
|
|
uint32_t clampedCopyExtentWidth = (origin.x + extent.width > virtualSizeAtLevel.width)
|
|
? (virtualSizeAtLevel.width - origin.x)
|
|
: extent.width;
|
|
uint32_t clampedCopyExtentHeight = (origin.y + extent.height > virtualSizeAtLevel.height)
|
|
? (virtualSizeAtLevel.height - origin.y)
|
|
: extent.height;
|
|
return {clampedCopyExtentWidth, clampedCopyExtentHeight, extent.depth};
|
|
}
|
|
|
|
TextureViewBase* TextureBase::CreateView(const TextureViewDescriptor* descriptor) {
|
|
return GetDevice()->CreateTextureView(this, descriptor);
|
|
}
|
|
|
|
void TextureBase::Destroy() {
|
|
if (GetDevice()->ConsumedError(ValidateDestroy())) {
|
|
return;
|
|
}
|
|
ASSERT(!IsError());
|
|
DestroyInternal();
|
|
}
|
|
|
|
void TextureBase::DestroyImpl() {
|
|
}
|
|
|
|
void TextureBase::DestroyInternal() {
|
|
DestroyImpl();
|
|
mState = TextureState::Destroyed;
|
|
}
|
|
|
|
MaybeError TextureBase::ValidateDestroy() const {
|
|
DAWN_TRY(GetDevice()->ValidateObject(this));
|
|
return {};
|
|
}
|
|
|
|
// TextureViewBase
|
|
|
|
TextureViewBase::TextureViewBase(TextureBase* texture, const TextureViewDescriptor* descriptor)
|
|
: ObjectBase(texture->GetDevice()),
|
|
mTexture(texture),
|
|
mAspect(descriptor->aspect),
|
|
mFormat(GetDevice()->GetValidInternalFormat(descriptor->format)),
|
|
mDimension(descriptor->dimension),
|
|
mRange({descriptor->baseMipLevel, descriptor->mipLevelCount, descriptor->baseArrayLayer,
|
|
descriptor->arrayLayerCount}) {
|
|
}
|
|
|
|
TextureViewBase::TextureViewBase(DeviceBase* device, ObjectBase::ErrorTag tag)
|
|
: ObjectBase(device, tag), mFormat(kUnusedFormat) {
|
|
}
|
|
|
|
// static
|
|
TextureViewBase* TextureViewBase::MakeError(DeviceBase* device) {
|
|
return new TextureViewBase(device, ObjectBase::kError);
|
|
}
|
|
|
|
const TextureBase* TextureViewBase::GetTexture() const {
|
|
ASSERT(!IsError());
|
|
return mTexture.Get();
|
|
}
|
|
|
|
TextureBase* TextureViewBase::GetTexture() {
|
|
ASSERT(!IsError());
|
|
return mTexture.Get();
|
|
}
|
|
|
|
wgpu::TextureAspect TextureViewBase::GetAspect() const {
|
|
ASSERT(!IsError());
|
|
return mAspect;
|
|
}
|
|
|
|
const Format& TextureViewBase::GetFormat() const {
|
|
ASSERT(!IsError());
|
|
return mFormat;
|
|
}
|
|
|
|
wgpu::TextureViewDimension TextureViewBase::GetDimension() const {
|
|
ASSERT(!IsError());
|
|
return mDimension;
|
|
}
|
|
|
|
uint32_t TextureViewBase::GetBaseMipLevel() const {
|
|
ASSERT(!IsError());
|
|
return mRange.baseMipLevel;
|
|
}
|
|
|
|
uint32_t TextureViewBase::GetLevelCount() const {
|
|
ASSERT(!IsError());
|
|
return mRange.levelCount;
|
|
}
|
|
|
|
uint32_t TextureViewBase::GetBaseArrayLayer() const {
|
|
ASSERT(!IsError());
|
|
return mRange.baseArrayLayer;
|
|
}
|
|
|
|
uint32_t TextureViewBase::GetLayerCount() const {
|
|
ASSERT(!IsError());
|
|
return mRange.layerCount;
|
|
}
|
|
|
|
const SubresourceRange& TextureViewBase::GetSubresourceRange() const {
|
|
ASSERT(!IsError());
|
|
return mRange;
|
|
}
|
|
|
|
ResultOrError<TextureCopyView> FixTextureCopyView(DeviceBase* device,
|
|
const TextureCopyView* view) {
|
|
TextureCopyView fixedView = *view;
|
|
|
|
if (view->arrayLayer != 0) {
|
|
if (view->origin.z != 0) {
|
|
return DAWN_VALIDATION_ERROR("arrayLayer and origin.z cannot both be != 0");
|
|
} else {
|
|
fixedView.origin.z = fixedView.arrayLayer;
|
|
fixedView.arrayLayer = 1;
|
|
device->EmitDeprecationWarning(
|
|
"wgpu::TextureCopyView::arrayLayer is deprecated in favor of "
|
|
"::origin::z");
|
|
}
|
|
}
|
|
|
|
return fixedView;
|
|
}
|
|
|
|
} // namespace dawn_native
|