dawn-cmake/test/tint/bug/tint/294.wgsl.expected.wgsl

11 lines
165 B
WebGPU Shading Language

struct Light {
position : vec3<f32>,
colour : vec3<f32>,
}
struct Lights {
light : array<Light>,
}
@group(0) @binding(1) var<storage, read> lights : Lights;