[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
void f() {
const float4x4 m = float4x4((1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx);
const float4 v1 = m[0];
const float a = v1[0];