dawn-cmake/test/tint/expressions/splat/var/f32.wgsl.expected.wgsl

7 lines
145 B
WebGPU Shading Language

fn f() {
var v = (1.0 + 2.0);
var v2 : vec2<f32> = vec2<f32>(v);
var v3 : vec3<f32> = vec3<f32>(v);
var v4 : vec4<f32> = vec4<f32>(v);
}