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But keep a namespace alias to avoid breaking project that depend on the previous namespace name while they get updated. Done with through the following steps: - git grep -l dawn_native:: | xargs sed -i "" "s/dawn_native::/dawn::native::/g" - git grep -l "namespace dawn_native" | xargs sed -i "" "s/namespace dawn_native/namespace dawn::native/g" - git cl format - Manual fixups in generator/templates (and the addition of namespace_case in dawn_json_generator.py). - The addition of the namespace alias in DawnNative.h Bug: dawn:824 Change-Id: I676cc4e3ced2e0e4bab32a0d66d7eaf9537e3f09 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75982 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
203 lines
8.7 KiB
C++
203 lines
8.7 KiB
C++
// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/CreatePipelineAsyncTask.h"
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#include "dawn_native/AsyncTask.h"
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#include "dawn_native/ComputePipeline.h"
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#include "dawn_native/Device.h"
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#include "dawn_native/RenderPipeline.h"
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#include "dawn_platform/DawnPlatform.h"
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#include "dawn_platform/tracing/TraceEvent.h"
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#include "utils/WGPUHelpers.h"
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namespace dawn::native {
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CreatePipelineAsyncCallbackTaskBase::CreatePipelineAsyncCallbackTaskBase(
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std::string errorMessage,
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void* userdata)
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: mErrorMessage(errorMessage), mUserData(userdata) {
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}
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CreateComputePipelineAsyncCallbackTask::CreateComputePipelineAsyncCallbackTask(
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Ref<ComputePipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata)
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: CreatePipelineAsyncCallbackTaskBase(errorMessage, userdata),
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mPipeline(std::move(pipeline)),
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mCreateComputePipelineAsyncCallback(callback) {
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}
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void CreateComputePipelineAsyncCallbackTask::Finish() {
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ASSERT(mCreateComputePipelineAsyncCallback != nullptr);
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if (mPipeline.Get() != nullptr) {
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mCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_Success,
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ToAPI(mPipeline.Detach()), "", mUserData);
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} else {
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mCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_Error, nullptr,
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mErrorMessage.c_str(), mUserData);
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}
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}
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void CreateComputePipelineAsyncCallbackTask::HandleShutDown() {
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ASSERT(mCreateComputePipelineAsyncCallback != nullptr);
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mCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr,
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"Device destroyed before callback", mUserData);
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}
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void CreateComputePipelineAsyncCallbackTask::HandleDeviceLoss() {
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ASSERT(mCreateComputePipelineAsyncCallback != nullptr);
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mCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr,
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"Device lost before callback", mUserData);
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}
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CreateRenderPipelineAsyncCallbackTask::CreateRenderPipelineAsyncCallbackTask(
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Ref<RenderPipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata)
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: CreatePipelineAsyncCallbackTaskBase(errorMessage, userdata),
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mPipeline(std::move(pipeline)),
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mCreateRenderPipelineAsyncCallback(callback) {
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}
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void CreateRenderPipelineAsyncCallbackTask::Finish() {
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ASSERT(mCreateRenderPipelineAsyncCallback != nullptr);
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if (mPipeline.Get() != nullptr) {
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mCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_Success,
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ToAPI(mPipeline.Detach()), "", mUserData);
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} else {
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mCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_Error, nullptr,
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mErrorMessage.c_str(), mUserData);
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}
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}
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void CreateRenderPipelineAsyncCallbackTask::HandleShutDown() {
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ASSERT(mCreateRenderPipelineAsyncCallback != nullptr);
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mCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr,
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"Device destroyed before callback", mUserData);
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}
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void CreateRenderPipelineAsyncCallbackTask::HandleDeviceLoss() {
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ASSERT(mCreateRenderPipelineAsyncCallback != nullptr);
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mCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr,
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"Device lost before callback", mUserData);
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}
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CreateComputePipelineAsyncTask::CreateComputePipelineAsyncTask(
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Ref<ComputePipelineBase> nonInitializedComputePipeline,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata)
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: mComputePipeline(std::move(nonInitializedComputePipeline)),
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mCallback(callback),
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mUserdata(userdata) {
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ASSERT(mComputePipeline != nullptr);
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}
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void CreateComputePipelineAsyncTask::Run() {
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const char* eventLabel = utils::GetLabelForTrace(mComputePipeline->GetLabel().c_str());
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TRACE_EVENT_FLOW_END1(mComputePipeline->GetDevice()->GetPlatform(), General,
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"CreateComputePipelineAsyncTask::RunAsync", this, "label",
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eventLabel);
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TRACE_EVENT1(mComputePipeline->GetDevice()->GetPlatform(), General,
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"CreateComputePipelineAsyncTask::Run", "label", eventLabel);
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MaybeError maybeError = mComputePipeline->Initialize();
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std::string errorMessage;
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if (maybeError.IsError()) {
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mComputePipeline = nullptr;
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errorMessage = maybeError.AcquireError()->GetMessage();
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}
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mComputePipeline->GetDevice()->AddComputePipelineAsyncCallbackTask(
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mComputePipeline, errorMessage, mCallback, mUserdata);
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}
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void CreateComputePipelineAsyncTask::RunAsync(
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std::unique_ptr<CreateComputePipelineAsyncTask> task) {
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DeviceBase* device = task->mComputePipeline->GetDevice();
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const char* eventLabel =
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utils::GetLabelForTrace(task->mComputePipeline->GetLabel().c_str());
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// Using "taskPtr = std::move(task)" causes compilation error while it should be supported
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// since C++14:
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// https://docs.microsoft.com/en-us/cpp/cpp/lambda-expressions-in-cpp?view=msvc-160
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auto asyncTask = [taskPtr = task.release()] {
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std::unique_ptr<CreateComputePipelineAsyncTask> innnerTaskPtr(taskPtr);
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innnerTaskPtr->Run();
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};
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TRACE_EVENT_FLOW_BEGIN1(device->GetPlatform(), General,
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"CreateComputePipelineAsyncTask::RunAsync", task.get(), "label",
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eventLabel);
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device->GetAsyncTaskManager()->PostTask(std::move(asyncTask));
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}
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CreateRenderPipelineAsyncTask::CreateRenderPipelineAsyncTask(
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Ref<RenderPipelineBase> nonInitializedRenderPipeline,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata)
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: mRenderPipeline(std::move(nonInitializedRenderPipeline)),
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mCallback(callback),
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mUserdata(userdata) {
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ASSERT(mRenderPipeline != nullptr);
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}
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void CreateRenderPipelineAsyncTask::Run() {
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const char* eventLabel = utils::GetLabelForTrace(mRenderPipeline->GetLabel().c_str());
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TRACE_EVENT_FLOW_END1(mRenderPipeline->GetDevice()->GetPlatform(), General,
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"CreateRenderPipelineAsyncTask::RunAsync", this, "label", eventLabel);
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TRACE_EVENT1(mRenderPipeline->GetDevice()->GetPlatform(), General,
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"CreateRenderPipelineAsyncTask::Run", "label", eventLabel);
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MaybeError maybeError = mRenderPipeline->Initialize();
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std::string errorMessage;
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if (maybeError.IsError()) {
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mRenderPipeline = nullptr;
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errorMessage = maybeError.AcquireError()->GetMessage();
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}
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mRenderPipeline->GetDevice()->AddRenderPipelineAsyncCallbackTask(
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mRenderPipeline, errorMessage, mCallback, mUserdata);
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}
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void CreateRenderPipelineAsyncTask::RunAsync(
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std::unique_ptr<CreateRenderPipelineAsyncTask> task) {
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DeviceBase* device = task->mRenderPipeline->GetDevice();
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const char* eventLabel = utils::GetLabelForTrace(task->mRenderPipeline->GetLabel().c_str());
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// Using "taskPtr = std::move(task)" causes compilation error while it should be supported
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// since C++14:
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// https://docs.microsoft.com/en-us/cpp/cpp/lambda-expressions-in-cpp?view=msvc-160
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auto asyncTask = [taskPtr = task.release()] {
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std::unique_ptr<CreateRenderPipelineAsyncTask> innerTaskPtr(taskPtr);
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innerTaskPtr->Run();
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};
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TRACE_EVENT_FLOW_BEGIN1(device->GetPlatform(), General,
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"CreateRenderPipelineAsyncTask::RunAsync", task.get(), "label",
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eventLabel);
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device->GetAsyncTaskManager()->PostTask(std::move(asyncTask));
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}
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} // namespace dawn::native
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