dawn-cmake/test/var/initialization/workgroup/vector.wgsl.expected.spvasm
Ben Clayton 89a0bde59c transform: Optimize ZeroInitWorkgroupMemory for arrays
Spread the array zeroing across as many workgroup invocations as possible.

Bug: tint:910
Change-Id: I1cb5a6aaafd2a0a4093ea3b9797c173378bc5605
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60203
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-07-30 14:08:06 +00:00

33 lines
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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 18
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main"
OpExecutionMode %main LocalSize 1 1 1
OpName %v "v"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %tint_symbol BuiltIn LocalInvocationIndex
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%_ptr_Workgroup_v3int = OpTypePointer Workgroup %v3int
%v = OpVariable %_ptr_Workgroup_v3int Workgroup
%uint = OpTypeInt 32 0
%_ptr_Input_uint = OpTypePointer Input %uint
%tint_symbol = OpVariable %_ptr_Input_uint Input
%void = OpTypeVoid
%8 = OpTypeFunction %void
%12 = OpConstantNull %v3int
%uint_2 = OpConstant %uint 2
%uint_264 = OpConstant %uint 264
%main = OpFunction %void None %8
%11 = OpLabel
OpStore %v %12
OpControlBarrier %uint_2 %uint_2 %uint_264
%17 = OpLoad %v3int %v
OpReturn
OpFunctionEnd