dawn-cmake/test/benchmark/simple_vertex.wgsl

13 lines
206 B
WebGPU Shading Language

struct Input {
[[location(0)]] position: vec4<f32>;
};
struct Output {
[[builtin(position)]] position : vec4<f32>;
};
[[stage(vertex)]]
fn main(in : Input) -> Output {
return Output(in.position);
}