dawn-cmake/test/statements/assign/phony/uniform_buffer.wgsl.expecte...

21 lines
249 B
GLSL

#version 310 es
precision mediump float;
struct S {
int i;
};
layout (binding = 0) uniform S_1 {
int i;
} u;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
return;
}
void main() {
tint_symbol();
}