44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_OPENGL_CONTEXTEXTERNAL_H_
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#define SRC_DAWN_NATIVE_OPENGL_CONTEXTEXTERNAL_H_
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#include <memory>
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#include "dawn/native/opengl/DeviceGL.h"
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namespace dawn::native::opengl {
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class ContextExternal : public Device::Context {
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public:
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static ResultOrError<std::unique_ptr<ContextExternal>> Create(void (*makeCurrent)(void*),
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void (*destroy)(void*),
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void* userData);
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void MakeCurrent() override;
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~ContextExternal() override;
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private:
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ContextExternal(void (*makeCurrent)(void*), void (*destroy)(void*), void* userData)
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: mMakeCurrent(makeCurrent), mDestroy(destroy), mUserData(userData) {}
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void (*mMakeCurrent)(void*);
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void (*mDestroy)(void*);
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void* mUserData;
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};
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} // namespace dawn::native::opengl
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#endif // SRC_DAWN_NATIVE_OPENGL_CONTEXTEXTERNAL_H_
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