dawn-cmake/src/dawn/native/opengl/ContextExternal.h

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1.5 KiB
C++

// Copyright 2022 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_OPENGL_CONTEXTEXTERNAL_H_
#define SRC_DAWN_NATIVE_OPENGL_CONTEXTEXTERNAL_H_
#include <memory>
#include "dawn/native/opengl/DeviceGL.h"
namespace dawn::native::opengl {
class ContextExternal : public Device::Context {
public:
static ResultOrError<std::unique_ptr<ContextExternal>> Create(void (*makeCurrent)(void*),
void (*destroy)(void*),
void* userData);
void MakeCurrent() override;
~ContextExternal() override;
private:
ContextExternal(void (*makeCurrent)(void*), void (*destroy)(void*), void* userData)
: mMakeCurrent(makeCurrent), mDestroy(destroy), mUserData(userData) {}
void (*mMakeCurrent)(void*);
void (*mDestroy)(void*);
void* mUserData;
};
} // namespace dawn::native::opengl
#endif // SRC_DAWN_NATIVE_OPENGL_CONTEXTEXTERNAL_H_