dawn-cmake/src/scope_stack.h

102 lines
3.0 KiB
C++

// Copyright 2020 The Tint Authors. //
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_SCOPE_STACK_H_
#define SRC_SCOPE_STACK_H_
#include <unordered_map>
#include <vector>
#include "src/symbol.h"
namespace tint {
/// Used to store a stack of scope information.
/// The stack starts with a global scope which can not be popped.
template <class T>
class ScopeStack {
public:
/// Constructor
ScopeStack() {
// Push global bucket
stack_.push_back({});
}
/// Copy Constructor
ScopeStack(const ScopeStack&) = default;
~ScopeStack() = default;
/// Push a new scope on to the stack
void push_scope() { stack_.push_back({}); }
/// Pop the scope off the top of the stack
void pop_scope() {
if (stack_.size() > 1) {
stack_.pop_back();
}
}
/// Set a global variable in the stack
/// @param symbol the symbol of the variable
/// @param val the value
void set_global(const Symbol& symbol, T val) { stack_[0][symbol] = val; }
/// Sets variable into the top most scope of the stack
/// @param symbol the symbol of the variable
/// @param val the value
void set(const Symbol& symbol, T val) { stack_.back()[symbol] = val; }
/// Checks for the given `symbol` in the stack
/// @param symbol the symbol to look for
/// @returns true if the stack contains `symbol`
bool has(const Symbol& symbol) const { return get(symbol, nullptr); }
/// Retrieves a given variable from the stack
/// @param symbol the symbol to look for
/// @param ret where to place the value
/// @returns true if the symbol was successfully found, false otherwise
bool get(const Symbol& symbol, T* ret) const {
return get(symbol, ret, nullptr);
}
/// Retrieves a given variable from the stack
/// @param symbol the symbol to look for
/// @param ret where to place the value
/// @param is_global set true if the symbol references a global variable
/// otherwise unchanged
/// @returns true if the symbol was successfully found, false otherwise
bool get(const Symbol& symbol, T* ret, bool* is_global) const {
for (auto iter = stack_.rbegin(); iter != stack_.rend(); ++iter) {
auto& map = *iter;
auto val = map.find(symbol);
if (val != map.end()) {
if (ret) {
*ret = val->second;
}
if (is_global && iter == stack_.rend() - 1) {
*is_global = true;
}
return true;
}
}
return false;
}
private:
std::vector<std::unordered_map<Symbol, T>> stack_;
};
} // namespace tint
#endif // SRC_SCOPE_STACK_H_