dawn-cmake/test/builtins/gen/textureStore/32f368.wgsl.expected.wgsl

22 lines
427 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba16float, write>;
fn textureStore_32f368() {
textureStore(arg_0, vec2<i32>(), 1, vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_32f368();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureStore_32f368();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureStore_32f368();
}