dawn-cmake/test/bug/tint/492.wgsl.expected.wgsl

13 lines
193 B
WebGPU Shading Language

[[block]]
struct S {
a : i32;
};
[[group(0), binding(0)]] var<storage> buf : [[access(read_write)]] S;
[[stage(compute)]]
fn main() {
let p : ptr<storage, i32> = &(buf.a);
*(p) = 12;
}