dawn-cmake/test/ptr_ref/load/local/ptr_storage.wgsl.expected.wgsl

13 lines
206 B
WebGPU Shading Language

[[block]]
struct S {
a : i32;
};
[[group(0), binding(0)]] var<storage> v : [[access(read_write)]] S;
[[stage(compute)]]
fn main() {
let p : ptr<storage, i32> = &(v.a);
let use : i32 = (*(p) + 1);
}