dawn-cmake/fuzzers
Ryan Harrison 3d9f0e99c2 [fuzzers] Add checks that bad SPIRV isn't getting through
BUG=tint:963

Change-Id: I3cac636c194a36581f372ee22acad36d5e94eb07
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57500
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Kokoro: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-08 22:11:09 +00:00
..
tint_spirv_tools_fuzzer Improve docs in the spirv_tools_fuzzer 2021-06-28 09:47:57 +00:00
BUILD.gn Generate shader corpora for fuzzers 2021-07-08 18:33:33 +00:00
CMakeLists.txt transform: Rename BoundArrayAccessors to Robustness 2021-06-30 13:23:36 +00:00
dictionary.txt [wgsl-reader] Disallow explicit storage classes on handle types 2021-03-22 15:49:16 +00:00
generate_spirv_corpus.py Generate shader corpora for fuzzers 2021-07-08 18:33:33 +00:00
generate_wgsl_corpus.py Generate shader corpora for fuzzers 2021-07-08 18:33:33 +00:00
tint_all_transforms_fuzzer.cc transform: Rename BoundArrayAccessors to Robustness 2021-06-30 13:23:36 +00:00
tint_ast_clone_fuzzer.cc ast: Add type nodes 2021-04-20 15:04:21 +00:00
tint_binding_remapper_fuzzer.cc Add fuzzing for transform::VertexPulling 2021-05-06 15:43:33 +00:00
tint_common_fuzzer.cc [fuzzers] Add checks that bad SPIRV isn't getting through 2021-07-08 22:11:09 +00:00
tint_common_fuzzer.h Add spirv-tools fuzzer 2021-06-24 18:10:46 +00:00
tint_first_index_offset_fuzzer.cc Add fuzzing for transform::VertexPulling 2021-05-06 15:43:33 +00:00
tint_hlsl_transform_fuzzer.cc Add fuzzing for transform::Hlsl 2021-04-29 20:03:35 +00:00
tint_inspector_fuzzer.cc Add in Inspector Fuzzer implementation file 2021-01-13 20:15:32 +00:00
tint_msl_transform_fuzzer.cc Add fuzzing for transform::Msl 2021-04-29 20:06:25 +00:00
tint_renamer_fuzzer.cc Add fuzzing for transform::Renamer 2021-04-29 20:43:45 +00:00
tint_robustness_fuzzer.cc transform: Rename BoundArrayAccessors to Robustness 2021-06-30 13:23:36 +00:00
tint_single_entry_point_fuzzer.cc Add fuzzing for transform::VertexPulling 2021-05-06 15:43:33 +00:00
tint_spirv_transform_fuzzer.cc Add fuzzing for transform::Spirv 2021-04-29 20:12:05 +00:00
tint_spv_reader_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_spv_reader_hlsl_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_spv_reader_msl_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_spv_reader_spv_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_spv_reader_wgsl_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_vertex_pulling_fuzzer.cc Remove fuzzing for transform::EmitVertPointSize 2021-05-07 15:48:04 +00:00
tint_wgsl_reader_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_wgsl_reader_hlsl_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_wgsl_reader_msl_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_wgsl_reader_spv_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00
tint_wgsl_reader_wgsl_writer_fuzzer.cc Re-land fuzzing work with fix 2021-01-12 16:23:48 +00:00