dawn-cmake/test/tint/builtins/repeated_use.wgsl

33 lines
811 B
WebGPU Shading Language

// Check that for backends that generate builtin helpers, repeated use of the
// same builtin overload results in single helper being generated.
@compute @workgroup_size(1)
fn main() {
let va = vec4<f32>();
let a = degrees(va);
let vb = vec4<f32>(1.);
let b = degrees(vb);
let vc = vec4<f32>(1., 2., 3., 4.);
let c = degrees(vc);
let vd = vec3<f32>();
let d = degrees(vd);
let ve = vec3<f32>(1.);
let e = degrees(ve);
let vf = vec3<f32>(1., 2., 3.);
let f = degrees(vf);
let vg = vec2<f32>();
let g = degrees(vg);
let vh = vec2<f32>(1.);
let h = degrees(vh);
let vi = vec2<f32>(1., 2.);
let i = degrees(vi);
let vj = 1.;
let j = degrees(vj);
let vk = 2.;
let k = degrees(vk);
let vl = 3.;
let l = degrees(vl);
}